Indoor Recreation & Sports

Oceano Odyssey turns Monaco’s Salle de la Baleine into an immersive Mediterranean expedition

Aiko TanakaNovember 8, 20265 min read0 views

At a glance

  • Monaco’s Oceanographic Museum uses a historic gallery, projection mapping and Unreal Engine to stage a shared, science-informed Mediterranean expedition.
  • Oceano Odyssey – Mission Pelagos, the flagship experience of the Oceanographic Museum of Monaco’s Mediterranean 2050 programme, transforms the historic Salle de la Baleine into an immersive scientific expedition through a projected Mediterranean ecosystem. The exhibition combines a reversible 310 m² projection installation, Unreal Engine environments and the Museum’s collections with early involvement from scientific teams.
Concept illustration of visitors moving through a historic museum hall recast as a research vessel, with projection-mapped Mediterranean habitats and suspended marine skeletons above them.

Oceano Odyssey – Mission Pelagos is the flagship experience of the Oceanographic Museum of Monaco’s Mediterranean 2050 programme. Rather than explaining the Mediterranean’s future, the exhibition is designed to let visitors experience a future worth protecting. It presents a scientifically credible vision in which long-term conservation has succeeded, shifting the emphasis from environmental decline to possibility.

The project transforms the century-old Salle de la Baleine into the interior of a scientific research vessel. Its monumental architecture, suspended marine skeletons and heritage are not hidden by technology. Projection mapping, sound and scenography are used to reveal the architecture, showing how an immersive exhibition can occupy an iconic cultural space while preserving its identity.

A shared expedition, not a headset experience

Oceano Odyssey is conceived as a shared journey rather than an individual device-based experience. Families, school groups and international audiences encounter the same environment together. Guided by Captain Anita and her crew, visitors accompany a scientific expedition through seagrass meadows, coral habitats, deep canyons and open waters. Dolphins, fin whales, sperm whales and more than thirty Mediterranean species appear along the route. Science is encountered through exploration rather than delivered only through interpretation.

Scientific expertise shaped the creative process from its earliest stages. The Museum’s scientific teams worked alongside designers, writers and digital artists throughout development. Scientific knowledge did not merely validate the exhibition after it had been conceived; it informed the narrative, the shape and behaviour of marine species, the reconstruction of habitats and the overall visitor experience. The result is intended to be both emotionally engaging and scientifically credible.

Collections and immersive media in dialogue

On the mezzanine, the exhibition introduces the Museum’s scientific collections dedicated to the Mediterranean. This creates a dialogue between contemporary digital storytelling and more than a century of research and observation. Rather than separating immersive media from authentic collections, Oceano Odyssey presents them as mutually reinforcing parts of the same exhibition.

Reversible installation and a large digital ecosystem

The technical delivery uses a fully reversible installation with more than 310 m² of projection mapping. It is synchronised through an integrated Medialon show control and Modulo Pi media server architecture, turning the historic gallery into a continuous narrative environment. The technical ambition is substantial, but the visitor is meant to barely notice it: technology sustains the illusion rather than becoming the attraction.

Developed in Unreal Engine, the digital environment recreates a scientifically informed 300 km² Mediterranean ecosystem. It brings together more than 866,000 digital assets and over thirty Mediterranean species recreated in close collaboration with the Museum’s scientific teams.

Oceano Odyssey combines heritage, science, technology and storytelling through a consistent design and aesthetic approach. Each design decision is directed toward turning scientific knowledge into a shared cultural experience that inspires hope and engagement. The project proposes a model in which immersive design supports a museum’s educational mission, adds value to its architecture and invites visitors to see themselves as participants in the future they wish to protect.

Reported by Aiko Tanaka, Stroller and Child Mobility Specialist.